What’s under the DSi’s hood?

A good starting question is just what is the DSi? What does it offer? I think it’s pretty widely accepted that it represents a minor update in the DS line, though I think there might be more lurking under the surface. Long-time Nintendo DS Blog fans may remember the Game Boy Color, and indeed, the DSi has been compared to this system. Game Boy Color brought two things to the venerable Game Boy line: a minor hardware upgrade and a color LCD screen. Many Game Boy titles were enhanced, either explicity or implicitly, for this new system. Some Game Boy Color-specific titles made use of the hardware upgrade to create games not possible on earlier Game Boy hardware, such as the Legend of Zelda: Oracle series—but the system itself wasn’t really changed, per se; it was just able to make effectively bigger games with a few new features. The DSi, I think, takes a slightly different tack. It runs games made for the DS platform, first and foremost. The screens are the same, it has the same number of buttons, and the bottom screen is once again touch-sensitive. The only thing DSi doesn’t have is Slot-2, which was typically used for Game Boy Advance games but also allowed Nintendo and others to dabble in Option Paks providing features such as force feedback, extra content, and new interface options.

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This entry was posted by admin on October 09, 2008 at 8:12am. It is filed under Technology.

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